PlayerUnknown’s Battlegrounds is finally getting the previously teased 3D replay feature as part of the game’s big upcoming 1.0 release. South Korean company Minkonet, which has been hard at work putting the final touches on the feature, announced that the 3D replay will in fact be ready in time for the official December 20 launch, when the new desert map Miramar debuts alongside both climbing and vaulting mechanics.
Originally announced at E3 2017, 3D replay is capable of recording anything happening in a 1km radius around the player, obviously including other players. This information is retained and stored on your computer as you play, allowing you to take in a 20-second clip “kill cam” to get to the bottom of how you met your swift end.
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