In December, PlayerUnknown’s Battlegrounds partnered with Seoul-based Minkonet to introduce a new 3D replay feature.
For those unfamiliar with PUBG, it follows a similar structure to H1Z1 or Fortnite Battle Royale, with a hundred players dropped into a large map with nothing but their own ability to loot gear and ultimately survive. The game is a hit, with a reported 3 million concurrent players in December.
While the launch of 3D replay might sound minute, it’s picked up a lot of traction. The feature lets players capture video after they’ve died, changing the speed of the video as well as the camera angle. Since launching Minkonet’s tech, the feature has been used more than nine million times each day, with an average of five minutes of replay viewing per game session.
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